NetherRealm Studios (WB Games)

NetherRealm Studios (WB Games)

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Artist, FX

About the job

Every great story has a new beginning, and yours starts here.

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Games family. With over 20 years of creation under our belts, NetherRealm’s mission remains the same: to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. Our team is comprised of dedicated professionals with years of experience who are at the forefront of the gaming industry. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio’s arcade room.

Your New Role...

NetherRealm Studios seeks a FX Artist to work closely with the Lead FX Artist to create and maintain high quality Visual Effects assets for the game. This is an individual contributor position that designs and creates FX work for assigned aspects of products with a focus on technical trouble-shooting and problem solving.

Your Role Accountabilities...

  • Use Niagara systems in Unreal 4, to create character FX assets.
  • Use Niagara systems in Unreal 4, to create cinematic and environmental FX assets.
  • Install and maintain FX assets into In-Engine cinemas.
  • Assist in R&D efforts for tools enhancements and prototyping of new technology.

Qualifications & Experience...

  • Working knowledge of Unreal 4 with Niagara systems and procedural workflows
  • Experience with Unreal 4 Materials creation for FX
  • Strong understanding of FX optimization and measuring performance on consoles
  • Ability to self-manage and meet deadlines
  • Experience with Unreal 4 blue print/module script creation (desirable)
  • Houdini FX experience a plus
  • Proficient in 3D modeling using Maya or 3D Studio Max (desirable)
  • Experience with 2D graphic software, including Adobe CC, Substance, Embergen a plus

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

The Legal Bits…

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.c

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