Super Evil Megacorp

Super Evil Megacorp

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Senior Level Designer

About the job


THE STUDIOWe are a company for gamers, by gamers. We believe that truly good and deeply compelling games are timeless and will ultimately prevail over fine-tuned shallow addiction cycles. Our mission is to make deeply engaging and technically outstanding games, while embracing all the opportunities of cross-platform, new business models and a games industry in flux.We are looking for ambitious and highly skilled people who share our passion for making outstanding games. You will need to be ready to take on the challenge of being part of a small but experienced and ambitious team, not be afraid to get your hands dirty, have a can-do attitude and a willingness to go the extra mile. For those up to the challenge, it's going to be a thrilling ride.SENIOR LEVEL DESIGNERSuper Evil Megacorp is looking for a Senior Level Designer to break ground on a brand new AAA project currently in pre-production. In this role, you will spearhead shaping the new world and its encounter spaces, design fantastic traversal playgrounds, craft interesting combat layouts, and surprise players with delightful moments of discovery. We're looking for someone who loves the craft of shaping space, attention, and tension in games. You'll be working alongside our passionate team of artists & gameplay designers to bridge the visual & combat vision of the game and bring the space to life.Responsibilities:

  • Layout and construct game environments, establishing the pacing and flow of the players attention
  • Collaborate with combat designers to carve interesting arena geometry that complements the unique combat philosophies of the title
  • Collaborate with art and narrative teams to bring beautiful, lore-ground locations to life
  • Build open spatial layouts that allow players to fully express their traversal abilities and challenge their mastery
  • Guide the player's attention and flow, and manage the delicate balance between feeling lost VS big "aha" moments
  • Work with the art team to translate a visual and environmental story into interesting spaces to traverse
  • Balance the pacing of discovery, traversal times, and overall playtime
  • Work with the tech team to advance the internal tooling for level creation and encounter development


  • 5+ years of experience with creating a mix of open world and closed combat spaces
  • Experience with 3D level design tools, and game editors
  • An eye for shaping visually striking concepts into spaces that also express the game's mechanics
  • Passion for open world and exploratory level design
  • A great instinct for the best way to balance art and Level Design, so spaces simultaneously look great and play amazingly
  • Experience helping tools engineers develop great tools
  • Experience with software such as Maya, Houdini, and other relevant world-building tools

Bonus points for:

  • Programming or scripting skills

The base annual salary range for this position in the United States is $60-120K. The base salary is just one part of the overall compensation package. SEMC also offers a package of benefits, including, healthcare coverage, unlimited PTO, a remote work environment, flex working schedule, parental leave support, 100% 401k match on the first 3% of your contribution, and paid local hangout meals and events. For more details on the full benefits package please visit this link. All full time roles are also eligible for annual bonuses and equity.This base pay range is for the United States only and does not apply to international locations. The range for each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by location and additional factors including job-related skills, experience, and relevant education or training.Do you feel like you don’t meet each and every requirement on the job description? Many people don't apply for jobs unless they feel they exceed at every one of these job requirements. It’s very important for us at SEMC to ensure we have a diverse and inclusive group of talent, so please go ahead and apply!

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