Heavy Iron Studios, Inc.

Heavy Iron Studios, Inc.

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Game Programmer

About the job

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Location: Los Angeles, CAEmployment Type: Full-TimeSalary: Competitive

Job Description

Heavy Iron Studios, Inc. ( http://www.heavy-iron.com/ ) is an independent studio based in Los Angeles, CA. Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron has worked in close partnership with creators of high-profile animated feature film properties to offer compelling, interactive gaming experiences. Originally founded as a THQ-owned studio in the fall of '99, Heavy Iron Studios, Inc. became an independent, privately held company on June 1, 2009. Our culture promotes collaboration and we enjoy working together. We are always looking for exceptional talent for our team. We want to hear from you if you meet the qualifications and have an interest in working on exciting next gen projects.We have a fulltime opportunity in the role of Game Programmer. This position is responsible for a broad range of game programming roles, including low level platform specific code, engine programming, graphics programming and implementing and tuning gameplay features. We are looking for a talented C/C++ programmer who will fit well with our team and help us make great games.

We pride ourselves on creating quality and timely products for our partners and audiences. We love making great games!



  • Bachelor's degree of higher in Computer Science, a related discipline, or 4 years equivalent and relevant work experience
  • At least two previously shipped titles
  • Experience developing on Xbox 360, PlayStation 3, Wii or iOS (in C++)
  • Excellent C/C++ skills
  • Thorough understanding of 3D Math
  • Strong problem solving ability
  • Self-motivated, with strong initiative
  • Excellent communication skills, written and verbal, in a team environment
  • A passion to develop new game technology and work with other creative teammates to build something outstanding


  • Good all-round knowledge of computer game technology
  • Proficient in C#
  • DirectX 9, OpenGL or console graphics programming experience
  • Experience designing and implementing user-interfaces and tools
  • Experience writing networked game code and systems
  • Experience using Maya, the Maya API and MEL/Python scripting
  • Knowledge of Havok, Scaleform and Fmod
  • Knowledge of low level programming, such as SPU, graphics programming, and assembly level optimization
  • Passionate about making games
  • Location: Los Angeles, CA
  • Principals only. Recruiters, please don't contact this job poster.
  • Please, no phone calls about this job!
  • Please do not contact job poster about other services, products or commercial interests.
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