Damage City Games

Damage City Games

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Game Programmer

About the job

Company Description

We are an irreverent indie outfit started by Sheldon Vella and Ryan von Minus.

Backed by an animation studio and heavy music industry ties, Damage City is making games that will make the tired, disenchanted, and jaded smirk.

Role Description

This is a contract remote role for a Game Programmer at Damage City Games. You will help build a fully featured prototype for an idle game currently in development.

Qualifications

  • Proficient in Unreal 5
  • Familiar with Idle game mechanics
  • Shipped a title; didn't have to be AAA
  • Can communicate well (in English)
  • Able to provide examples of work
  • Can work autonomously and efficiently

Pluses

  • A dark sense of humor

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